Showing posts with label embodiment. Show all posts
Showing posts with label embodiment. Show all posts

Tuesday, July 8, 2008

Enoch Holler Hillbillies


Sometimes the educational potentials of SL can be manifest in creative character play and narrative construction. In this way, SL can be akin to a cartoon that you can participate in.

As I've explored SL, one of the most interesting encounters in my limited experience has been meeting Pappy Enoch and following the developing adventure of the Enoch Holler Hillbillies. Their wacky adventures and hilarity is closely chronicled in Iggy's blog "In a Strange Land."

A bit of research into the name of this corn-pone collective reveals that the name "Enoch" first occurs in the Bible in Genesis 4:17 as the offspring of Cain and his wife who, if we take the story literally, had to be his sister. I doubt that Pappy & Jezz are hooking up but the name is suggestive. It may be coincidental or simply chosen for its sonic qualities, or Pappy may be subtly hinting at the inbred nature of the clan making them just like the British Royals!
(or those polygamous Mormons)



On a recent tour of UR Island, I spied this spooky looking character reading the reward poster for Jezz. I wonder if this little being is considering the reward?


Another member of the clan is Rev. Lucifer-Lee Enoch, a graduate of the Outhouse Divinity School and a firey preacher of hedonism.
When I went to look for Pappy to ask about Jezz and tell him about the winged creature, I ran into the Reverend relaxing on the roof of a floating lounge that hovers above Pappy's camp on UR Island.
The Rev. had just returned from a theology conference in Amsterdam and seems to have changed his look a bit. Here he is reflecting on the embodied principles he explored during the conference.






Thursday, June 26, 2008

digital shyness & teaching online











Yes, I'm still spending most of my time reading books and wandering through the woods by the James River - what can I say?

My body is drawn to the scents of blossoming milkweed, honeysuckle and wild rose...



What bugs me most about Second Life is that I feel *guilty* for not spending more time "in world" than I do...I guess that's not really SL's problem though is it? Though I'm generally gregarious, in SL I seem to develop some kind of shyness that has kept me from meeting new avatars. And what's up with that??? Can we be proximally gregarious, yet digitally shy?

I've got a little campsite 'classroom' on our island at UR, just behind Boatwright Tower. It's not much, just a tee-pee, a campfire and a few stumps...and most recently I've added some artwork.

I plan to use this space as a classroom for student-avatars next time I use SL in my teaching. The artwork can serve as a research prompt for students (artist, work, era, subject, technique, material) or it could serve as an exercise in visual literacy and considering the meaning inherent in the composition of individual paintings as well as the arrangement of multiple images in a single space.

I taught my first online course this summer, "Literature, Technology & Society" and it was challenging to get students engaged in the course & discussion without ever being in proximity. The original version of the course was going to involve a project in Second Life, but when I discovered the relative technical inexperience of my few students, I decided to save SL for another class.

Though I used Blackboard for most of the course interaction, I had to develop a 'companion website' to contain some of the digital materials for the class including brief audio podcasts about our readings of several novels. To give my students experience in using Web 2.0 tools for developing an 'e-portfolio', final student projects involved creating a blog with several significant entries discussing and connecting our various texts from the course, both typographic and visual.

Ironically, the best blog of the class was created by a student who called herself "the Luddite".





Friday, October 19, 2007

Imperfection in Second Life




In past postings, I've discussed my avatar friend Pappy Enoch who looks like a black bearded pot-bellied hillbilly in overalls who communicates in what I call a 'bastardized hillbilly dialect' (as if there were an 'official' hillbilly language). Though he looks scary, and though he recently broke out of jail in Tombstone, Pappy is actually quite a southern gentleman and he has attracted a small following.

I've been fascinated and mystified by Pappy's popularity. Pappy's place on Richmond Island looks like an un-mown junk yard with a still, an outhouse and an old truck up on blocks, and as such it seems to run counter to most SL landscapes that are generally clean and orderly. (does a word like 'clean' even apply?) The same seems to be true for most avatars - people generally go for the slick look of 'perfection' even if their costume is bizarre.

My theory is that for most folks, SL is a place to achieve a 'perfection' that we cannot achieve in real life, so we try to design the body image or surroundings that reflect our sense of the ideal, or at least an identity we'd like to try out for a 'test-drive.' Aside from being a vague and variously defined term, 'perfection' is a state that may not be as desirable as we believe - it may not be a worthy goal.


Zamyatin's novel We is an excellent and fascinating exploration of the notion of perfection and other attempts at precise measurement and the world he portrays of individual perfection and uniformity via totally calculated control is at once boring and horrific. So my point about Pappy is that perhaps his minor celebrity is precisely because of his imperfection, not in spite of it.


It may be that, when given the chance to design and interact with the ideal, we find it insufficient and boring and we long for that which lacks such uniformity and transcendence, if unconsciously. It may be that the 'imperfections' we subdue, cover and resist are actually embodied sites of power, delight and wisdom.

The value of imperfect embodiment is explored in Denis Danvers' sci-fi novels The Circuit of Heaven and End of Days as future humans dump their bodies for a chance at immortality and eternal youth inside a digital reproduction of the real world called "the Bin." One of the more chilling scenes in the novel is of the train-carloads of these dumped bodies pulling into the mass incinerators built to dispose of the disparaged flesh. Eventually the perfection and predictability of these realms wears on the residents and they begin to long for their bodies back...

Today I met an SL resident named "Lota" whose avatar was so bulbous that others were asking her if she was pregnant. (what would it mean to be pregnant in SL?) But no, Lota isn't pregnant, she's just FAT - another deliberately designed 'imperfect' avatar.

(this picture doesn't do justice to her wondrously pendulous belly)
Though Lota doesn't have the fans that Pappy does, it was clear that she did have a level of celebrity judging by the comments and interaction of surrounding avatars. The imperfection of the situation was also emphasized by someone 'farting' regularly during our conversation. I never asked, but I don't think it was Lota. Fortunately it was the sound of farting only since SL lacks olfactory cues - so far. (but would we want to add smell? and is farting a kind of griefing?)

So, hats off to Lota and Pappy for leading the revolution of imperfection and thereby celebrating our brilliant and uncontrollable embodiment!


Thursday, June 28, 2007

Beeble's NEW LOOK: "Beeble Earth"


To continue the emphasis on Nature and embodiment, Beeble has a new look called "Beeble Earth" - a mix of topsoil and hanging moss. Beeble Raccoon is still with us, but taking a much needed vacation: he's exhausted from all the teasing he got for being a furry!

I plan to continue my interviews and hope my new look won't be as much of a distraction as a six-foot raccoon. I suppose I could choose a more "normal" look, but why do that when it's so easy to make up something new and change it from time to time?











One of the SL residents Beeble Raccoon interviewed is Kyo Runo, an 18 year old woman from the UK who changed her avatar image constantly as I struggled to keep up with her. Her inventory of looks and skill at change-on-the-fly changes was amazing to watch - not to mention embarrassing for an avatar who still has trouble moving digitally!

Beeble may never become so adept, but it looks like there will be new looks to come!

Wednesday, May 9, 2007

connection in SL



Though i've been a clear fan of biological embodiment, i have to admit that the two avatars i interviewed in Second Life remain on my mind - primarily because i've been too busy to get back in touch even though both Tonny & Faith tried.



So, this entry is about my awakening to the strength of a digitally made connection of friendship and a public apology to my two friends Tonny & Faith whom i've snubbed so rudely - i'm sorry. Thanks for taking the time to help me.

This is a whole new world that, without replacing the richness of our biological matrix, can be a new space where humans get along in new ways, perhaps evolving someday into a whole new form of social organization that augments rather than replaces embodied, face-to-face interaction.

Monday, April 16, 2007

Beauvoir, Embodiment & Animality

Iggy, my fellow explorer & seasoned SL blogger sent me this interesting quote:

“Nevertheless it will be said that if the body is not a thing, it is a

situation, as viewed in the perspective I am adopting--that of
Heidegger, Sartre, and Merlau-Ponty; it is the instrument of our grasp upon this world, a limiting factor for our projects.” - Simone de Beauvoir

In our excitement about technology and the nifty technotoys we create, we often forget "the instrument of our grasp upon this world" - the human sensorium, our embodiment. Though Beauvoir seems to focus on the limitations of the body, her definition of the body as
"a situation" seems to remind us of its mediation of our experience.

Perhaps it might be more fruitful for us to maximize our familiarity and facility with the instrument of our bodies before we discard them for "better" machine replacements.

Recently i came across an essay by Aldous Huxley where he explains D. H. Lawrence's
defense of animality, or perhaps of an evolved conception of humanity:

“What Lawrence was crusading for was the admission by the conscious spirit of the right of the body and the instincts, not merely to be a begrudged existence, but to an equal honor with itself. Man is an animal that thinks. To be a first-rate human being, a man must be both a first-rate animal and a first-rate thinker. (And, incidentally, he cannot be a first-rate thinker, at any rate about human affairs, unless he is also a first-rate animal.)”

Aldous Huxley “To the Puritan All Things Are Impure”







Sunday, April 1, 2007

the challenges of disembodiment

i was recently interviewed by my UR colleague Ignatius Onomatopoea for his Second Life Blog "In A Strange Land" for the Richmond Times Dispatch, and though half the interview involved me falling into the ocean, stumbling around and sitting in Iggy's lap we exchanged some good conversation. i was experiencing all the accidental bumblings of someone just getting used to digital disembodiment. In RL, i practically never stumble around, fall into the ocean or sit in Iggy's lap!
(and i have to confess that i've been *so* engaged with my RL and my bio-embodiment, i haven't been spending the SL time necessary to evolve beyond my avatar's awkward adolesence)

So, once I settled on a spot that was at least within typing/talking distance, Iggy and I had an enjoyable conversation - my longest in SL so far, and ce
rtainly the most coherent. Iggy set me at ease by removing his head to reveal the blinding white putty-man head beneath. Fortunately for me, he softened the glare and the contrast by putting his shades back on.

Here's what he looked like before he removed his head:













The characteristic "air-typing" motions of SL avatars is an interesting aspect of communication here and I am wondering what changes will come when the Lindens offer voice capability. During the interview, our cadence of synchronously typed & read conversation was an odd one, often resulting in Iggy asking a question while I was typing an unrelated comment, making me appear inattentive. Because we have no established protocol (or maybe SL does? have to check...) for effective SL keyboarded conversation we haven't learned how to work out this awkard cadence.


Of course, all my considerations of conversational cadence evaporated when, to set me at ease, Iggy removed his head revealing the bright white generic 'putty-head' beneath. i had accidentally discovered earlier during my encounter with the trick party hat - Iggy was like a bleached-out member of the Blue Man Group!
Fortunately, he donned some shades that lessened the glare a bit, and
this made him a more appealing interviewer.
(note the ocean into which i fell behind us)



During our conversation, Iggy asks about the potential future of SL...what is it becoming, what can it become?
I was reminded of UCLA English professor N. Katharine Hayles whose August 2006 Critical Inquiry essay "Traumas of Code" suggests that computer code is quickly becoming analogous to the human
unconscious:
"code is the unconscious of language...
Since large programs - say, Microsoft Word- are written by many programmers, and portions of the code are recycled from one version to the next, no living person understands the programs in their totality. (italics mine)." (137)

The words we see on a computer screen, or in a digital document, are the result of a dense web of sub-codes that is beyond the comprehension of most capable computer users. And now that machines are writing the code, it is not only beyond our ken, it is no longer fully human expression. What might be the vast density of the SL unconscious?

I think what I appreciate most about Hayles' work is that she evokes a vision of the 'cyborg' that does not automatically denigrate, dismiss or replace the body but rather celebrates its primacy as a self-augmenting biological entity. Citing Nigel Thrift's perspective that "cognition as something that, far from being limited to the neo-cortex, occurs throughout the body and stretches beyond body boundaries into the environment." Hayles develops this idea by noting that this embodied cognition can be extended or 'augmented' (Englebart) by humans "enrolling objects into their extended cognitive systems"
(139), something we've been doing this ever since the inventions of fire and language. This view situates our bodies at the center of importance as our primary tools for knowledge - not our machines.

This is the more theoretical aspect of my choice of the animal avatar - guess you can tell i'm the "T-head" in this collaboration.
(that's "Theory head" wise guy!)

But, Iggy's chief concern about SL is in regard to our students who are increasingly interacting in digital spaces rather than face to face on Facebook, cell phones, email or other medium. Where will this lead us as a social species? Our observations are preliminary, but we both agree that students seem to lose some of their face-to-face (f2f) social skills and as a result find digital interaction more comfortable.

Of course, that could just be our mutually apocalyptic perspective - the fact remains that, outside of academics, the big draws of the college experience still involve altering brain chemistry and pursuing intimate physical contact with appealing partners - and many of our students haven't even heard of Second Life.

Yet.







Monday, March 26, 2007

life and death in digital space

I've been learning about SL with my pal Ignatius Onomatopoea who now has his own 'real world' blog called "In A Strange Land" where his avatar goes by the name "Joe Essid". Wait a minute...which is the avatar and which is the original?
Hmmm.

I visited Ignatius' blog and posted a question about whether Baudrillard's death had been simulated...or if he had created an avatar in SL before he died, could/would it live on in cyberspace?

This reminds me of the 1998 Dennis Danvers novel Circuit of Heaven where the invention of a vast silicon storage location called "the bin" began a trend of people 'downloading' themselves (memories, personality) into the bin and then sending their bodies...by the trainload to the crematorium. And this digital mania is not far from some of the hopes & claims of the digital hypesters so ready to disparage and dump the body.

In the bin, life is clean, smooth, safe, sanitary and eternal....the bin replicates itself, so there are multiple copies of you out there...but eventually people begin to miss having a body, they long for the chaos of biology, the joys and pains of embodiment. Eventually the limits of the program become evident and the inhabitants of the bin miss the unlimited potentialities of the bodies they cremated.

Some miss embodiment so much that they choose to download into other people's bodies who are just coming into the bin! What would you call that?!
It wouldn't be exactly trans-gender...but I guess it could be! Trans...organism?


Wednesday, March 7, 2007

Beeble's Identity Crisis

Oh where to start? First, and perhaps most relevant, is my identity as an academic who is exploring SL for research and pedagogical purposes. Since this is the primary motivation for my interaction here, at least i have one stable point of reference (i think).

In my doctoral studies, i've been fascinated by the hype of the cybervangelists who endlessly extol the virtues of digital existence and disparage physicality, referring to our biological lives as "the meat world." My own preference and perspective is that, while digitality is fun & can teach us, BIOLOGY is our unrecognized power and ultimate reality. None of this fantastic technology would even exist (much less persist) if it weren't for the biology that created and maintains it.

Since i feel such a strong connection to the cycles of my body and Nature, when creating my avatar i chose the closest thing to a dog that I could find. Dogs seem to me a good representation of earthiness (they give birth anywhere, lick themselves, smell each other) not so much a prescription for behavior i recommend. i look a bit more cartoon-like than i was hoping, but then everybody does here.

I suppose the word "avatar" is an oddly apt term since it derives from Hindu mythology and refers to the descent of a god into the material world. But the term is also completely inappropriate since, in terms of technology, WE are the gods and when we make an avatar we DE-materialize ourselves in a way. Or perhaps an avatar is simply a technologically enhanced version of the childhood friend....or spirit guide.

My friend Ignatius Onomatopoea has been teasing me that i'm a 'furry' or a 'fuzzy' but my purpose in maintaining this particular look is purposeful both for the expression of our connection to the Earth and an invitation to reflect upon and discuss the nexus of image and identity. For example, when Iggy was creating himself, he wished to represent himself as close to his biology as possible but the program didn't have options for gray hair or baldness!

What might this imply? Remember the rejection of biology and the horror of aging present in Brave New World? Does some of the cyber-hype and particularly the disparagement of the body reveal a similarly neurotic fear of aging and death?

Is it possible to arrive at a place in the mind where THE BODY IS NOT THE ENEMY or the traitor to OUR EGOS but rather the wise teacher born from millions of years of field testing and development? i think so. This is my personal goal.

My SL identity crisis is dawning not because of my loss of faith in my body, but because of the connotations of the image i have chosen! From Iggy's teasing, to a chance interview with an SL Designer, to conversations with a veteran gamer, i have learned that the 'fuzzy' or 'furry' is a category of avatar that existed before SL and which is associated with sensuality, particularly 'kinky' sex - whatever that means! How can you have sex without a body?

So, what do i do? Surrender my avatar because of digital prejudice? But is it prejudice or a self-designation by the players? By choosing it i tapped correctly into the embodied sensual that i want to emphasize without understanding its previous and wider connotations.

In some way, this confusion is perfect. Beeble is here to explore & learn, but also to remind and to celebrate the world of the flesh, of embodied experience so he would definitely NOT identify with avatars who find satisfaction in any kind cyber-sex which is not and can never be true sex at all. It's just like my take on cyber-rape: there has to be physical proximity and contact for the term to have any useful meaning - for me at least. Y'all can go play with your keyboards if you like.

These associations, biases or readings' of my avatar, or of the basic ICON behind it will prove to be an interesting filter in my attempts to interview people in SL.

more to come....