Showing posts with label hillbilly. Show all posts
Showing posts with label hillbilly. Show all posts

Saturday, September 20, 2008

image, word & materialization














So what do image, word and materialization have to do with a jug of moonshine, an old hillbilly's hat and a campfire?

Stick with me here...

The old competition between image & text may be a bogus binary that limits our fuller perception and more powerful use of language in all its forms. Try submitting a cv, resume or grant application in "Jokerman" font and you'll get a immediate sense of the powerful visual subtleties of typography.

The visually aesthetic aspects of text are often overlooked, but they are immensely important. In fact, the font Helvetica was recently the subject of a documentary that charts its design influences, deployment and ubiquity in our Web-linked global culture.

The alphabet is primarily visual, a series of simple but specifically shaped images that we group and combine in nearly infinite ways, a finely articulated complex visual code, but still essentially visual, essentially an image. And images are powerful, whether they take the form of a minutely articulated code or the broader compass of shape color and spatial composition.
Undoubtedly, humans were drawing before we were writing. The Cave of Lascaux as well as even older discoveries at the Cave of Chauvet demonstrate that we've been playing with visual communication for at least 30,000 years.

OK, so here's where we connect to the sculpted hillbilly items om the image above.

To foreground the complexity of contemporary communications, first review the layers of the image: you are looking, through a computer, at a digital photograph of three objects made of polymer clay baked in a conventional oven for 15 minutes at 275 degrees. (and in regards to the layers of image, I won't even mention the code that is behind the images on the screen!) That this astonishing complexity grew out of our first scratchings on walls and clay tablets has to be one of the most overlooked truths of human history.

While the cave wall is a galaxy away from digital palettes like Second Life, there is a clear connection between the creativity evoked and the ancient power of the plastic and imagic word to manifest material existence. Take Pappy Enoch for example.

If you've followed this blog or In a Strange Land, you've read of the backwoods antics of avatar Pappy Enoch who now has a small clan of fans and fellow hillbillies. By now, the attentive reader may have noticed the similarity between the hand-crafted hat pictured above, and the digitally crafted hat that Pappy is wearing in his close-up shot in the post below.

Certainly this is not great 'art' (and it need not be) but perhaps it's a small example of the ever-growing chain of creative inspiration that runs all the way back to those caves - and to which we all have a right to contribute. Unlike Blake's
"mind forg'd manacles" this chain of playful creation is one that frees the mind from self & socially imposed limits and allows us to experiment and imagine other possibilities. The practical wisdom of this approach is becoming increasingly clear as recent brain studies have demonstrated.

In my tiny link in that chain, I saw the digital creative possibilities of Second Life when it led Joe Essid to create the avatar Pappy, whose unique charm and gentlemanly hillbilly sentiment have earned him a small following in SL as you can see in Pappy's 'blob'. Though I've found it difficult to spend much time in SL, I've been inspired by Pappy, and now the "Pappyverse" expands into material polymer clay 'reality' in some kind of post-post-modern digital-plastic version of the Golem, but hopefully less of a 'shapeless mass' and with a better attitude.

The wisdom of Pappy, is hybrid, exploring the new, maintaining and revising the old, always shifting with changing challenges, experimenting with new configurations, materials, media and ideas.

Stay tuned for a follow-up discussion of the technologies of fire, moonshine, jug and hat....


Monday, July 28, 2008

Moonshine In Virginia





Whether he knows it or not, my friend Pappy has an interdisciplinary intellect. Some practical knowledge of chemistry, physics, and engineering is necessary for distilling alcohol - a complicated intellectual enterprise.
Never underestimate the ingenuity of the hillbilly, nor the utility of low-tech know-how...







Pappy has a still on UR Island and its fires are always burning, so the shine's always flowing! If you go to the island and wander near Pappy's camp, you might find a jug or a mug that whispers "watch that third sip" when you touch it - Pappy's white lightnin' will knock you off your feet! His expertise is such that he may have been a key source for the Virginia Historical Society's Moonshining in the Blue Ridge exhibit, open until September 22.

Though often disparaged in our culture, the knowledge and practical skills of
Appalachian hill dwellers fill many volumes in the Foxfire book series - an invaluable anthropological and technological resource that began as a high school student English project.

And for some moonshine inspired music, check out the album Bonnie Blue by The Shiners and the song "Corn Liquor" on Liquored Up and Lacquered Down by Southern Culture on the Skids.

...and watch that third sip!

Friday, May 18, 2007

hillbilly in cyberspace?




Pappy's 'camp' on UR Island -





One of the most interesting characters i've run into in SL seems to have set up his hillbilly camp on UR island. Pappy Enoch is a tall, mean-looking, pot-bellied guy with shaggy black hair and beard in "seasoned" overalls. Though he looks mean, he's actually quite friendly and seems to have accidentally collected some fans.
If you have a Second Life avatar, you can visit Pappy's camp.

What makes Pappy unique in SL is that he is an "imperfect" character, one that includes many traits that we "wise moderns" have rejected as inferior or incorrect. For example, Pappy speaks in a kind of dialect, he seems to invent it rather than mimic an currently used dialect - not 'correct' but nevertheless communicative and engaging for others.

Pappy has a junk-strewn, overgrown area on UR Island where he has an old dog named Dixie Moonshine and he's a friendly guy in spite of his menacing, paunchy exterior (and that smell).
Recently Pappy had a contest to name the dog, and quite a few folks submitted ideas - in hillbilly!

It may be that Pappy's popularity is an indication of homogenization in SL and our human thirst for diversity and "imperfection". Or it cold be that Pappy represents an older set of values more focused on self-reliance, basic hospitality & civility and celebration of life.
(hence the moonshine still)

Or perhaps people are just having fun catching on to Pappy's playful hillbillisms...and PLAY is the key here. Pappy was clearly created for playful purposes and this seems to be a big part of his appeal. In fancypants academic terms this is the realm of the "ludic" from latin 'ludere' or to play - spontaneous, joyful creativity.
NOT purposeless, NOT a waste of time, but a key ingredient to intellectual growth and learning - not to mention pleasure!

Another interesting side to Pappy is his echoes of the Foxfire books that captured the fading 'low-tech' ways of mountain people in Georgia. These books contain techniques for self-reliance and independence that most of us have already lost, but which are likely to be damn handy in the future.

You didn't think the supply of electricity was going to be endless did you? That's what we hope, but it's not very likely. Between unchecked Enronian corruption to the serious changes in the weather that we're experiencing, it seems a bit naive for us to assume an uninterrupted, affordable flow.

Pappy and folks like him (those few left) will do just fine with their hillbilly ways, but what about the most techno-laden of us?
As was demonstrated recently in a 'blackberry blackout' many of us are quite vulnerable and useless without our techno-toys.

Doesn't sound like evolution to me.